The Gods of Fanewick
Gods in this land aren’t ethereal concepts that exist in another realm; instead, they wander the land as incarnate beings, residing in both the natural world as well as within homes and small villages. As such, they’re generally present in Wicklings’ lives. Many communities, and some larger families, even have their own small god or tutelary spirit who watches over them.
Belief and worship take on a different meaning in Fanewick— there is a constant push and pull between the goals of people and their deific neighbors. The gods must curry worship from mortals, often by performing small miracles, acts of service, or by testing their resolve with tricks and curses. Mortals rely on the small blessings from the gods to keep them safe when traveling and working in Fanewick. The most powerful and widely acknowledged Faint Divinity is the Shepherd of Seasons, Nikta, as the loss of her eye had the most recent and visible impact on everyone in Fanewick.
Fanewick’s various divinities each have their own opinion concerning the Witherwild corruption. While some enjoy nature’s newfound dominance, many of the lesser deities are wary of how out of balance Fanewick has become. While their behavior and motives may be inscrutable, these deities are more accessible than gods who watch from on high.
Fulg, Stacker of Stones
A small god who favors tribute in the form of smooth, stacked river rocks. Under his power,
bivalves and limpets grow abundantly on rocks where they
can be easily harvested. He is largely uninformed about the
problems Fanewick faces, and he prefers it that way.
Hyacynis, They Who Spread Small Blossoms
A friend of bees and tiny flowers who has embraced the Witherwild after seeing their influence and domain swell (literally) to immense proportions. They’re enjoying this rampant growth and do not see a reason to end it.
Ikla, the Sky Painter
Ikla’s artistic prowess and talent are unmatched, painting the skies of each weekly sunrise and sunset over Fanewick in a myriad of scintillating colors. They could not be lazier the rest of the week, and their demeanor is exceedingly unpleasant, offended that anyone would ask a favor of them during their time off.
Oove, the Watcher of the Night Bloom
He is one of the few local gods who has never been seen, but he is often heard in the wilds at night, whispering directions to lost travelers, pointing them to the nearest source of night bloom. Locals claim he leads those who displease him or harm nocturnal creatures into dangerous terrain. It’s rumored that he watches over Fanewick nights from his home on the moon.
Qui’Gar, Whispered Sweetness for a Thorny End
A quiet god who presides over the deaths of those who pass in thorny bushes and briar patches. Traditionally, she doesn’t receive many visitors, but the Witherwild’s corruptive growth has made her job harder and upended her quiet existence.
Rohkin, the Wandering Horn
Rohkin watches over themany herds of horned creatures that reside in Fanewick. In happier times, he preserved the balance of nature and civilization, preventing overhunting. But since the corruption of the Witherwild has taken hold, he’s seen his herds change into unrecognizable, dangerous beasts. These are but a small slice of the hundreds, if not thousands, of Faint Divinities lurking, relaxing, hunting, and playing throughout Fanewick.
• What Faint Divinities do the PCs acknowledge and pay tribute to, if any?
• How has the Witherwild changed the outlook, personality, and dispositions of the Faint Divinities the characters encounter?
• Which gods ally themselves with Haven to preserve the endless spring? Which align with Fanewick?